Season 12
A fundamental change to our set up.
Season 12 launches on Saturday 30th January 2020 at 3 PM GMT. Our Ark Season 12 includes a fundemental change from prwevious season which is that ORP is now disabled. These are additions/modification of current rules, not a superset.
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In summary, here are some of the main changes for the season:
- Offline Raid Protection – Removed
- Structure resistance for weekdays: x1.25
- Turret damage to dinos for weekdays: x1.5
- Tribe member limit: 8
- Alliances: Disabled
- A single instance of all maps.
- Dino Buffs:
- Stego: 150% increase in resistance to health: **Removed**
- Spino: 10% increase in buff to a total of 25%
- Boss Drops:
- Added instant Plant Species X to loot pool.
- Sleeping Bag Removed.
- Element Transfers:
- Removed the ability to create Element using Compass in the replicator.
- Use Extinction to transfer Elements:
- Make Compasses using Element Shards.
- Transfer the Compasses to Extinction
- Craft Element Dust in Terminal using Compasses
- Transfer Dust as normal
- Removed the ability to create Element using Compass in the replicator.
- Official Tribe Slot Cooldown
- 24-hour in-game cooldown before a slot can be reused. It will be locked for 24 hrs.
- Untamables:
- Enabled after 72 hours:
- Gigas (Previously 36 hours)
- Ice Titan (cannot transfer off Extinction)
- Forest Titan (cannot transfer off Extinction)
- Desert Titan (cannot transfer off Extinction)
- Enabled after 36 hours:
- Griffin
- Rock Elemental
- Managarmr
- Magmasaur
- Gasbag
- Megachelon (50% HP in week 1)
- Titanosaur
- Paraceratherium
- Magmasaur taming re-enabled.
- Enabled after 72 hours:
- Banned Locations:
- Genesis Mission areas
- Labyrinth Dungeon Ragnarok
- All Crystal Isles Artifact Caves
- Swamp Cave (The Island)
- North Ice Cave (The Center)
- Lava Golem Cave (Ragnarok)
- Shadow Cave (Aberration)
- Spots with clear see-through terrains
- Rat Holes:
- Any rat holes that require grappling or knocking out.
- Note: It is your responsibility to check with admin first before building up. You risk getting wiped failing to do so.
- Auto Engrams:
- Enabled 36/72 hours after launch
- Clipping Enabled
- Player Stats:
- Health: Decreased from 10HP to 7.5HP per level.
- Custom Dinos Spawns:
- DLC dinos on non-native maps
- Turrets:
- ARB stack: 100
- Shard stack: 290
- Max turrets: 150
- This increases max shards by 20% while keeping max ARB roughly the same as S11. ARB stack can be increased if people want more bullets due to no orp.
- Tame limit increased from 350 to 400.
Additional changes can be found on our ark server settings page.
Please make sure you are up to date with our rules. Failing to read/not understanding the rules is not excusable. So better safe than sorry.
Have a fun Season 12!. As always, we welcome all feedback and suggestions.

